Development is still progressing. The current boring picture of the life of the staff is that Astera and myself have been exceptionally busy with real-life situations that have caused development to slow somewhat. I have begun pursuit of my university degree (including a C++ class YAY!) once again in addition to my job and hosting company and Astera is once again a gainfully employed developer. Dasharyn has had her hands full with a new job, some art commissions and I’ve been keeping Rhaen busy with web development and computer repair tasks.
That said, Dash has been tasked with logo development for EDEN and additional concept art which we will post on the site at some point I’m sure.
Rhaen will hopefully be working a bit more on storyline bits and sorting out Astera and my crazy game development conversations.
Astera is actually working through some more development and tweaks of various parts of the existing code.
I have a chunk of the mathematical calculations for the world handled with a plethora more to go and hope to have some time to sit down and work through some more specifics on database structure… and perhaps… help Astera with some of the less crazy bits of code.
At any rate, thanks to everyone who keeps checking in on us, we look forward to giving you the opportunity to peak at the world of Covenstead: Land of Shadow as soon as we can!
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